Software Alternatives & Reviews

WebGL VS Microsoft DirectX

Compare WebGL VS Microsoft DirectX and see what are their differences

WebGL logo WebGL

WebGL is a JavaScript API for rendering interactive 3D computer graphics and 2D graphics within any compatible web browser.

Microsoft DirectX logo Microsoft DirectX

Describes how to obtain the latest version of DirectX to enable games and multimedia applications on your system.
  • WebGL Landing page
    Landing page //
    2021-09-20
  • Microsoft DirectX Landing page
    Landing page //
    2023-09-12

WebGL

Categories
  • Game Engine
  • Game Development
  • 3D Game Engine
  • 2D Game Engine
Website khronos.org

Microsoft DirectX

Categories
  • Game Engine
  • Game Development
  • 3D Game Engine
  • 2D Game Engine
Website support.microsoft.com

WebGL videos

WebGL + GPU = Amazing Results!

More videos:

  • Review - pearl boy webgl review
  • Review - Visualizations using SVG, Canvas, and WebGL in Vue with Chris Fritz

Microsoft DirectX videos

No Microsoft DirectX videos yet. You could help us improve this page by suggesting one.

+ Add video

Category Popularity

0-100% (relative to WebGL and Microsoft DirectX)
Game Development
66 66%
34% 34
Game Engine
63 63%
37% 37
3D Game Engine
64 64%
36% 36
Tool
55 55%
45% 45

User comments

Share your experience with using WebGL and Microsoft DirectX. For example, how are they different and which one is better?
Log in or Post with

What are some alternatives?

When comparing WebGL and Microsoft DirectX, you can also consider the following products

Vulkan - Vulkan is a new generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones and embedded platforms.

SDL - Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level...

SFML - SFML provides a simple interface to the various components of your PC, to ease the development of games and multimedia applications. It is composed of five modules: system, window, graphics, audio and network.

raylib - Cross-platform, open-source game development library in C.

GLFW - GLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan development on the...

Allegro - Allegro 4 and Allegro 5 are cross-platform, libraries mainly aimed at video game and multimedia...