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Vcpkg might be a bit more popular than build2. We know about 23 links to it since March 2021 and only 16 links to build2. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Plenty of raw information should be available here, the actual vcpkg repo: https://github.com/microsoft/vcpkg. Source: about 1 year ago
Actually, there is: C++ Library Manager for Windows, Linux, and MacOS. Source: about 1 year ago
The installation is described in the readme of vcpkg on github and is straightforward: clone the project, execute the installation script and you are ready to go! - Source: dev.to / over 1 year ago
You didn't ask about this, but I think its worth mentioning Conan and vcpkg. Of the two I have found vcpkg easier to work with, but both can be good solutions. Combining one of these package managers with CMake presets can make getting a project setup on a new machine almost trivial (great for CI or onboarding new devs). Source: over 1 year ago
Over the past few weeks, I have been working on a new vcpkg online explorer: https://vcpkg.link. Source: over 1 year ago
As the name suggests, this wraps the whatever build system that the dependency is using rather than replacing it with Meson. Say if you depend on Boost and Qt, you will end up using both Boost Build and CMake in addition to Meson (most likely there will be a couple of more build systems if you are also building Boost's and Qt's own dependencies such as ICU). This has two major drawbacks: 1. The build in... - Source: Hacker News / 8 months ago
Which reminds me that I could package libtcode for build2 as that's what I'm using for MEGASTRUCTURES. I already packaged ENTT and fmt before and it's available on the OSS repository so it might be quite easy to do if libtcod dont have too many dependencies. Source: 10 months ago
After build2 devs added a missing feature that was preventing me from correctly running the python scripts from godot-cpp that generates the C++ bindings (the build2 devs were actually hitting similar issues and I was lucky to reach it while they were working on a solution), I managed to complete a working version of the build2 package of godot-cpp. As a reminder, godot-cpp is the library you need to use that... Source: 11 months ago
The first step is to do some scaffolding to easily build my C++ model from Prototype 1 as a Godot Extension, which also implies building godot-cpp which can be done with Scons or CMake easily as their scripts are provided, but I actually want to use build2 which is what I like to use these days in my own projects in C++. I could build godot-cpp in CMake and then link to it using my project under build2 but I kind... Source: 11 months ago
On the subject of the difficulties with setting up a CI pipeline, I want to give a shout-out to Build2, which is incredible in this regard. Source: 12 months ago
Conan - Conan is an Action-Adventure, Hack and Slash and Single-player video game developed by Nihilistic Software and published by THQ.
Conda - Binary package manager with support for environments.
Hunter package manager - CMake driven cross-platform package manager for C/C++.
Chocolatey - The sane way to manage software on Windows.
CPM - A C++ Package Manager based on CMake and Git.
Pacman - Pacman was developed to be the package manager for Arch Linux, and is also used by KDE-focused Chakra Linux.