Based on our record, Twine should be more popular than Inform. It has been mentiond 275 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
There's ChoiceScript by Choice Of Games. It's more along the lines of Choose Your Own Adventure. If you're hoping to make something with a fair amount of random events, you might want to check out Twine. Source: 5 months ago
You use something like https://twinery.org/ for creating the dialogues, and then write abstract code to handle that. Source: 5 months ago
The Twine website links to a few, along with thousands at IFDB; https://ifdb.org/search?searchbar=system%3Atwine And itch: https://itch.io/games/tag-twine See the Twinery for more, including the spec: https://twinery.org/. - Source: Hacker News / 5 months ago
The story is from my own mind, of course. I will maybe use Twine to help me with all the possible way to go, not sure yet. Source: 6 months ago
Https://twinery.org/ would this work for you? Source: 10 months ago
Inform 7 is a domain-specific language for creating parser-based works of interactive fiction (i.e. old-school "text adventure games"). It does the heavy lifting of parsing and maintaining the consistency of the world model for the programmer. Source: over 1 year ago
Inform 7 takes this to the extreme, allowing code such as "A distance is a kind of value. 5 miles specifies a distance.". Source: over 1 year ago
Pure parser-based games have become niche, but they are still out there and, like others mentioned, have continued to evolve (see Inform 7). You no longer have to "guess the verb". Source: over 1 year ago
How will you earn its trust? http://inform7.com. - Source: Hacker News / almost 2 years ago
Neat. Have you ever seen Inform? http://inform7.com/ Might offer some inspiration on future features. It's a pretty cool language that's been around for a long time and has the same use case. Source: almost 2 years ago
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