Software Alternatives & Reviews

Tombstone Engine VS PlayCanvas

Compare Tombstone Engine VS PlayCanvas and see what are their differences

Tombstone Engine logo Tombstone Engine

A direct successor to the C4 engine.

PlayCanvas logo PlayCanvas

PlayCanvas is an open-source game engine built on WebGL and WebVR.
  • Tombstone Engine Landing page
    Landing page //
    2023-04-07
  • PlayCanvas Landing page
    Landing page //
    2021-09-22

Tombstone Engine videos

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PlayCanvas videos

PlayCanvas Turns 1.0! Open Source 3D HTML5 Game Engine Is All Grown Up

More videos:

  • Tutorial - PlayCanvas Revisited -- Bowling With PlayCanvas Tutorial
  • Review - WebGL R&D: Unity vs Unreal vs PlayCanvas Comparison.

Category Popularity

0-100% (relative to Tombstone Engine and PlayCanvas)
Game Development
28 28%
72% 72
Game Engine
23 23%
77% 77
3D Game Engine
22 22%
78% 78
Java
60 60%
40% 40

User comments

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Reviews

These are some of the external sources and on-site user reviews we've used to compare Tombstone Engine and PlayCanvas

Tombstone Engine Reviews

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PlayCanvas Reviews

Best Game Engines for Linux in 2021
PlayCanvas is an advanced WebGL game engine. With PlayCanvas, you can create interactive VR and 3D games. This game engine runs directly from the browser.
Source: kerneltips.com

Social recommendations and mentions

Based on our record, PlayCanvas seems to be a lot more popular than Tombstone Engine. While we know about 29 links to PlayCanvas, we've tracked only 2 mentions of Tombstone Engine. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Tombstone Engine mentions (2)

  • making a commercial game without a game engine
    For c++ engines that arent unreal, I would check out c4 engine: https://c4engine.com/ Or Open 3D Engine: https://www.o3de.org/ I personally havnt used either, but next home/indie project I do targeting modern hardware I will most likely use one of those. Source: over 1 year ago
  • Starting GameDev
    Foundations of Game Engine Development. There are only two books out in the series. But Eric Lengyel has really good math books. He has some older books but I think the math book in the Foundation series is excellent. He is also the author of a https://c4engine.com/ and https://sluglibrary.com/ The font library is amazing. Source: almost 3 years ago

PlayCanvas mentions (29)

  • Normal Map Interpolation on Deferred Shading
    For some reason that I cannot understand in my case the calculated shading normals are pixelated. Compared to playcanvas.com (probably a forward renderer), mine is like utter shit. Source: 10 months ago
  • Migrating from WordPress After 12 Years
    PlayCanvas has been using WordPress for 12 years now. Generally speaking, it's been fine. However, after much consideration, we have migrated away to Jekyll + GitHub Pages. I thought our experience might be of interest to other WordPress users (if only to confirm why you wouldn't consider switching): Https://blog.playcanvas.com/moving-from-wordpress-to-jekyll-a-case-study/ Interested to hear peoples' thoughts... Source: 11 months ago
  • I made a 3D editor that models in pure CSS+HTML
    It's just a cool tech demo that pushes CSS to its limits, but it's completely useless if you want to create usable 3d models. If you want to model in the browser, you can check out vectary, playcanvas, or spline. Source: 11 months ago
  • I made a 3D editor that models in pure CSS+HTML
    The model in the video has no spheres, which is why the performance is decent. In any case, I agree with you for the most part, I'm just lazy and didn't expect anyone to actually want to use this for serious modelling. You should check out playcanvas or vectary if you are serious about in-browser 3D modelling. Source: 11 months ago
  • Help With Web AR App Project Completion?
    Hey, I do not have any experience with deepar.ai so I’m not super familiar with the process using that platform. In my opinion I’d probably recommend another platform to try and accomplish this. Since you mentioned that you have everything set up in a engine already (lens studio) I’d recommend you just use a webxr engine. In my experience the two best engines are https://playcanvas.com and... Source: 11 months ago
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What are some alternatives?

When comparing Tombstone Engine and PlayCanvas, you can also consider the following products

BYOND - BYOND is the premier community for making and playing online multiplayer games.

Unity - The multiplatform game creation tools for everyone.

Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.

Construct 2 - Scirra Construct is a 2D game development engine with a focus on building games visually.

Blender - Blender is the open source, cross platform suite of tools for 3D creation.

Defold Engine - Defold lets you quickly build high performing, cross-platform games together with your team.