Software Alternatives & Reviews

SocketWeaver VS Unity Multiplayer

Compare SocketWeaver VS Unity Multiplayer and see what are their differences

SocketWeaver logo SocketWeaver

Multiplayer gaming cloud designed for Unity game developers

Unity Multiplayer logo Unity Multiplayer

Create real-time, networked games.
  • SocketWeaver Landing page
    Landing page //
    2023-09-29
  • Unity Multiplayer Landing page
    Landing page //
    2023-08-17

SocketWeaver

Categories
  • Game Development
  • Developer Tools
  • App Development
  • Game Engine
Website socketweaver.com
Pricing URL Official SocketWeaver Pricing

Unity Multiplayer

Categories
  • Developer Tools
  • Game Development
  • App Development
  • Game Engine
Website unity.com
Pricing URL-

SocketWeaver videos

SocketWeaver quick start guide

Unity Multiplayer videos

No Unity Multiplayer videos yet. You could help us improve this page by suggesting one.

+ Add video

Category Popularity

0-100% (relative to SocketWeaver and Unity Multiplayer)
Game Development
35 35%
65% 65
Developer Tools
29 29%
71% 71
App Development
32 32%
68% 68
Game Engine
43 43%
57% 57

User comments

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Social recommendations and mentions

Based on our record, Unity Multiplayer seems to be more popular. It has been mentiond 2 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

SocketWeaver mentions (0)

We have not tracked any mentions of SocketWeaver yet. Tracking of SocketWeaver recommendations started around Mar 2021.

Unity Multiplayer mentions (2)

  • 3D models, avatars, gestures
    Unity is what they are using, I just know from seeing it in the browser code and researched it a little last year. https://unity.com/solutions/build-backend. Source: about 1 year ago
  • I teach Unreal. I had an easier time making my game in LittleBigPlanet. That cannot be right, what am I missing.
    I never said that Unreal is bad for non BRs, just that it is very good for BRs. The amount of work they put into making Fortnite work as well as it does puts it way above anything else for large match based shooters. I agree that Unity's old multiplayer code was an absolute mess, and I would have previously suggested using a third party solution. I was saying that I've heard good things about their new multiplayer... Source: almost 2 years ago

What are some alternatives?

When comparing SocketWeaver and Unity Multiplayer, you can also consider the following products

Photon Engine - Independent networking engine and multiplayer platform.

SmartFoxServer - Massive multiplayer platform

PlayFab - PlayFab is a backend platform for games, delivering powerful real-time tools and services for LiveOps.

Nakama - Nakama is an open-source distributed social and realtime server for games and apps.

Colyseus - Multiplayer Game Server for Node.js. Focus on the gameplay instead of networking.

Steamworks - Steamworks is a set of tools and services that help game developers and publishers build their games and get the most out of distributing on Steam.