Software Alternatives & Reviews

SketchAR VS Apple ARKit

Compare SketchAR VS Apple ARKit and see what are their differences

SketchAR logo SketchAR

Start drawing easily using augmented reality

Apple ARKit logo Apple ARKit

A framework to create Augmented Reality experiences for iOS
  • SketchAR Landing page
    Landing page //
    2022-12-12
  • Apple ARKit Landing page
    Landing page //
    2022-06-30

SketchAR videos

Drawing with Augmented Reality: AMAZING or AWFUL?? - SketchAR Review *Brutally Honest*

More videos:

  • Review - SketchAR HoloLensEDU Review 2017
  • Review - SketchAR app - Learn to draw using Augmented Reality

Apple ARKit videos

Apple ARkit review | AR kit

More videos:

  • Review - IKEA PLACE: Genuine Augmented Reality furniture app using Apple ARKit

Category Popularity

0-100% (relative to SketchAR and Apple ARKit)
Augmented Reality
37 37%
63% 63
iPhone
43 43%
57% 57
Development
30 30%
70% 70
Android
100 100%
0% 0

User comments

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Social recommendations and mentions

Based on our record, Apple ARKit should be more popular than SketchAR. It has been mentiond 6 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

SketchAR mentions (1)

  • How to paint/sketch better?
    Practice is everything. The more you draw sketches more progress you get. When I graduated from the art academy, we went to a museum and copy famous artists to understand their lines, shapes, and composition. Later you will understand how to progress and build your style. You can find some youtube videos or courses, but I suggest the SketchAR app where you can try to draw from scratch and your artistic skills... Source: over 2 years ago

Apple ARKit mentions (6)

  • AR Software development
    Apple has quite nice page with docs at the bottom: https://developer.apple.com/augmented-reality/. Source: 11 months ago
  • AR news slowed down in the last days — is it the quiet before storm?
    Feels like you're grasping at straws to dismiss them. If you think lower weight, not-grainy MR, six years of a public AR SDK, far better computing units, and an existing high-quality software ecosystem are "not noticeable", I'm left wondering what you think is noticeable. Source: 12 months ago
  • Your Augmented Reality Apps Need 3D Avatars, Here's Why
    If you're looking to build a more advanced application, there are plenty of useful resources for all major technologies. For mobile apps, the best places to get started are docs for Google ARCore and Apple ARKit. Both platforms work with popular gaming engines like Unity and Unreal Engine. - Source: dev.to / over 2 years ago
  • Matrix effect with LIDAR, Unity, and ARKit - Awesome
    ARKit is Apple's (A)ugmented (R)eality development (K)it. It takes the output from Unity and displays it in the goggles/headset the guy is wearing to see all this. Well, what a camera pointed at the display sees. Source: over 2 years ago
  • 10 Top UI/UX Design Trends For 2021
    Google and Apple have already released their augmented reality development platforms, ARCore or ARKit, enabling the seamless integration of the digital and physical worlds. - Source: dev.to / over 2 years ago
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What are some alternatives?

When comparing SketchAR and Apple ARKit, you can also consider the following products

AirMeasure - Turn your phone into a ruler with the power of AR

Made With ARKit - Hand-picked curation of the coolest stuff made with ARKit

Google ARCore - Google Augmented Reality SDK

Snap Art - Snap's augmented reality platform

TapMeasure - Smart Augmented Reality Measurement

Facebook AR Studio - Facebook's developer platform for Augmented Reality