Software Alternatives & Reviews

Shiva VS irrlicht

Compare Shiva VS irrlicht and see what are their differences

Shiva logo Shiva

ShiVa3D 1. 9. 2 is a gaming and application development suite that is designed in a powerful, comprehensive, easy to use editor. Shiva is created to be the adhesive between art, code, creative ideas, and the target hardware. Read more about Shiva.

irrlicht logo irrlicht

This caused the Irrlicht homepage and forum to work badly. Over the last days most things started working again – except the forum continues to be broken. Old posts can be read but everything else is currently not working.
  • Shiva Landing page
    Landing page //
    2023-04-29
  • irrlicht Landing page
    Landing page //
    2021-09-19

Shiva videos

SHIVA BABY Movie Review **SPOILER ALERT**

More videos:

  • Review - Shiva Baby movie review - Breakfast All Day
  • Review - Shiva Baby Analysis

irrlicht videos

Album Review: Irrlicht by Klaus Schulze

More videos:

  • Review - Klaus Schulze - Irrlicht (1972)

Category Popularity

0-100% (relative to Shiva and irrlicht)
Game Engine
53 53%
47% 47
Gaming Software
100 100%
0% 0
Game Development
42 42%
58% 58
Development
100 100%
0% 0

User comments

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Social recommendations and mentions

Based on our record, irrlicht seems to be more popular. It has been mentiond 6 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Shiva mentions (0)

We have not tracked any mentions of Shiva yet. Tracking of Shiva recommendations started around Mar 2021.

irrlicht mentions (6)

  • was there a game engine in the early 2000's called: Jet3D?
    The Irrlicht Engine seams like a better idea then. https://irrlicht.sourceforge.io/ it is supported and has a small community. Source: almost 2 years ago
  • My PC is really old ( 2007ish ) , So what Game engine/Framework that isn't simple but can work with that PC in mind ?
    I'd recommend Irrlicht Engine. It was very popular during mid-to-late 2000's , and it to my knowledge it still supports OpenGL 1.x as well as its' own software renderer. I once had a PC similar to your specs in 2008, and Irrlicht ran decently alongside ODE physics engine. Source: about 2 years ago
  • I want to make a game for Linux. Where do I even start?
    If we're going to list graphics libraries then bgfx and irrlicht are probably worth a mention as well. Source: over 2 years ago
  • Why do I only see tutorials on basic stuff?
    The make or break moment for me was working on an indie game dev team when I was a teenager. I joined a team and was immediately mentored in a way that made programming and code make sense. We developed using open source engines like Irrlichtand Ogre3D, where my mentor was able to detail what came with the different available libraries, and how to utilize them to create a game. He would assign us to create... Source: over 2 years ago
  • Hot loading C++ game code
    Although primarily intended for games, Irrlicht is a relatively simple library (compared to a full game engine). https://irrlicht.sourceforge.io/. - Source: Hacker News / over 2 years ago
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What are some alternatives?

When comparing Shiva and irrlicht, you can also consider the following products

Godot Engine - Feature-packed 2D and 3D open source game engine.

Adventure Game Studio - Adventure Game Studio provides the tools to make your own adventure, for free!

Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.

Cocos Creator - Cocos Creator is more than a efficient, lightweight, free, open-source, cross-platform graphics engine: it's also a platform to create 3D content in real time.

Unity - The multiplatform game creation tools for everyone.

Stride Game Engine - Stride is an open-source 3D Game Engine written in C# and released under the MIT License that allows you to build powerful game worlds for free or to generate income.