Software Alternatives & Reviews
Register   |   Login

SFML VS GLFW

Compare SFML VS GLFW and see what are their differences


SFML provides a simple interface to the various components of your PC, to ease the development of games and multimedia applications. It is composed of five modules: system, window, graphics, audio and network.

GLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan development on the...
SFML Landing Page
SFML Landing Page
GLFW Landing Page
GLFW Landing Page

SFML details

Categories
Game Engine Game Development 3D Game Engine
Website sfml-dev.org  
Pricing URL-
Details $-
Platforms
-
Release Date-

GLFW details

Categories
Game Engine Game Development 3D Game Engine
Website glfw.org  
Pricing URL-
Details $-
Platforms
-
Release Date-

SFML videos

Coding a Simple SFML Game Framework in C++/ SFML

More videos:

  • - A Closer Look at SFML
  • - ALLEGRO vs. SDL vs. SFML (Game Programming Q&A)

GLFW videos

Computer Graphics with Modern OpenGL and C++ : [THEORY] Introduction to GLEW, GLFW and SDL

More videos:

  • - OpenGL Tutorial 17 - GLFW Text/Character Input

Category Popularity beta

0-100% (relative to SFML and GLFW)
58
58%
42%
42
48
48%
52%
52
49
49%
51%
51
100
100%
0%
0

What are some alternatives?

When comparing SFML and GLFW, you can also consider the following products

Allegro - Allegro 4 and Allegro 5 are cross-platform, libraries mainly aimed at video game and multimedia...

SDL - Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level...

Vulkan - Vulkan is a new generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones and embedded platforms.

MonoGame - MonoGame is an open source implementation of the Microsoft XNA 4 Framework.

OpenGL - OpenGL is the premier environment for developing portable, interactive 2D and 3D graphics...

Unity - The multiplatform game creation tools for everyone.

User comments

Share your experience with using SFML and GLFW. For example, how are they different and which one is better?

Add Comment