Software Alternatives & Reviews

Roguelike Browser Boilerplate VS rot.js

Compare Roguelike Browser Boilerplate VS rot.js and see what are their differences

Roguelike Browser Boilerplate logo Roguelike Browser Boilerplate

Make your roguelike web game with my template

rot.js logo rot.js

rot.js: The ROguelike Toolkit for JavaScript
  • Roguelike Browser Boilerplate Landing page
    Landing page //
    2023-06-12
  • rot.js Landing page
    Landing page //
    2020-02-17

Roguelike Browser Boilerplate

Categories
  • Design Tools
  • Developer Tools
  • No Code
  • Application Builder
Website chr15m.itch.io
Details $-

rot.js

Categories
  • URL Shortener
  • IDE
  • Bookmark Manager
  • Link Management
Website ondras.github.io
Details $

Category Popularity

0-100% (relative to Roguelike Browser Boilerplate and rot.js)
Developer Tools
100 100%
0% 0
URL Shortener
0 0%
100% 100
Application Builder
100 100%
0% 0
IDE
0 0%
100% 100

User comments

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Social recommendations and mentions

Based on our record, rot.js seems to be a lot more popular than Roguelike Browser Boilerplate. While we know about 12 links to rot.js, we've tracked only 1 mention of Roguelike Browser Boilerplate. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Roguelike Browser Boilerplate mentions (1)

rot.js mentions (12)

  • New Project -Help me decide on a Framework/ Library
    I can recommend rot.js. It offers both ascii and tileset support. Source: 10 months ago
  • I'm trying to create a very basic outline for how to create a roguelike map generator (nothing else), but I'm struggling.
    ROT.JS is a great library for making quick roguelikes and being in javascript means you can inspect the code. It has a number of map generation algorithms that you can mess around with to make interesting dungeons. https://ondras.github.io/rot.js/hp/. Source: about 1 year ago
  • [2023 in RoguelikeDev] Lost Gardens of the Stone Heart
    Lost Gardens of the Stone Heart is a browser game in traditional ASCII style, written in Javascript with the ROT.js and Tracery libraries. Or, at least, it will be when it reaches that magic critial mass of features and things actually happening and coalesces into something deserving the adjective. Source: about 1 year ago
  • The base for the RogueLike game with ROT.js
    The code is Open Source (like everything on CodePen) and anyone can modify the game to add more features. I just want to share it here so someone maybe will create something more fun with it. It uses ROT.js library. Note that the code was created quite some time ago and it's written in ES5 version of JavaScript. Source: over 1 year ago
  • Sharing Saturday #414
    Thanks! I am using [rot.js](https://ondras.github.io/rot.js/hp/) map generation primitives and then layering stuff on top of that. I'll probably introduce an "outside" at some point with caves and forests you can explore. Source: almost 2 years ago
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