Software Alternatives & Reviews

RenderMan VS Cycles Renderer

Compare RenderMan VS Cycles Renderer and see what are their differences

RenderMan logo RenderMan

Advanced Technology from Pixar Animation Studios for Rendering VFX and Animation

Cycles Renderer logo Cycles Renderer

Cycles is Blender’s ray-trace based production render engine and in development since 2011.
  • RenderMan Landing page
    Landing page //
    2022-12-24
  • Cycles Renderer Landing page
    Landing page //
    2023-04-27

RenderMan

Categories
  • 3D
  • 3D Rendering
  • Game Development
  • 3D Modeling
Website renderman.pixar.com

Cycles Renderer

Categories
  • 3D
  • 3D Rendering
  • Game Development
  • 3D Modeling
Website cycles-renderer.org

RenderMan videos

Renderman 22 | First impressions | hands on

More videos:

  • Tutorial - Renderman tutorial | Introduction
  • Review - Blenderlounge - Review - Renderman pour Blender - fix

Cycles Renderer videos

blender cycles renderer

Category Popularity

0-100% (relative to RenderMan and Cycles Renderer)
3D
46 46%
54% 54
Game Development
46 46%
54% 54
Simulation
52 52%
48% 48
3D Rendering
41 41%
59% 59

User comments

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What are some alternatives?

When comparing RenderMan and Cycles Renderer, you can also consider the following products

V-Ray - Learn why V-Ray for 3ds Max’s powerful CPU & GPU renderer is the industry standard for artists & designers in architecture, games, VFX, VR, and more.

Keyshot - KeyShot 3D rendering and animation software is the fastest, easiest way to create amazing, photographic visuals of your 3D models. Enter your search in the box aboveTryYour download of KeyShot is only moments away.

LuxCoreRender - LuxCoreRender is a physically based and unbiased rendering engine.

Blender - Blender is the open source, cross platform suite of tools for 3D creation.

Octane Render - Octane Render is the world's first GPU based, un-biased, physically based renderer.

Redshift - Redshift is an award-winning, production ready GPU renderer for fast 3D rendering and is the world's first fully GPU-accelerated biased renderer.