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Based on our record, Recharts should be more popular than Pixi.js. It has been mentiond 15 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
We first build the dashboard page where we present stats for relevant KPIs in cards, charts and a table. We use the React-based Recharts library for plotting our data. - Source: dev.to / 6 months ago
For the charts a heavily customized version of recharts (https://recharts.org/) and for the globe threejs (https://threejs.org). - Source: Hacker News / 8 months ago
Recharts is another React charting library that simplifies creating charts by providing a wide range of chart components out of the box. It is built on top of D3.js but abstracts away the complexities, making it easier for React developers to create interactive and visually appealing charts and graphs. Recharts leverage the power of SVG (Scalable Vector Graphics) for rendering, allowing charts to be scalable and... - Source: dev.to / 9 months ago
Recharts is a charting library that allows you to create attractive and informative data visualizations. - Source: dev.to / about 1 year ago
This is the last integration of this article, and maybe the most fun! A dashboard cannot be considered complete unless we show a chart or diagram to visually display information. For this part of the demo, we’ll use mui for the components and recharts for the graphs. - Source: dev.to / about 1 year ago
If you're into video game dev, then PixiJS is something you need to know about. It's a HTML5 game engine that provides a lightweight 2D library across all devices. This latest update has a new package structure, custom builds, graphics API overhaul, and lots more. You can read about all these changes in the PixiJS Migration Guide. Also big congrats to PixiJS for being part of the open source community for ten... - Source: dev.to / 22 days ago
I would need a renderer to display the graphics of my calculations on the "backend". After some research I think pixijs which is written in TS could be a great tool. Source: about 1 year ago
And if that seems to up your alley you could look into Javascript game/renderer frameworks. They have 2D engines like https://github.com/photonstorm/phaser or https://github.com/pixijs/pixijs . Or my personal choice A-Frame which is a 3D, AR and VR engine (XR) https://github.com/aframevr/ . Source: over 1 year ago
This has a high risk of being confused with pixi.js: https://github.com/pixijs/pixijs. - Source: Hacker News / over 2 years ago
WebGL, I hear, has a similar API to OpenGL. (Also, WebGPU is coming at some point.) Or, you could use a thin library that handles the WebGL drawing of sprites for you. I prefer that option over using a full game engine: I find it's better to only include dependencies when they become necessary. I recently tried a web rendering library called PixiJS, and it seemed like a pretty clean and nice-sized API, and... Source: almost 3 years ago
Chart.js - Easy, object oriented client side graphs for designers and developers.
Anime.js - Lightweight JavaScript animation library
D3.js - D3.js is a JavaScript library for manipulating documents based on data. D3 helps you bring data to life using HTML, SVG, and CSS.
p5.js - JS library for creating graphic and interactive experiences
Highcharts - A charting library written in pure JavaScript, offering an easy way of adding interactive charts to your web site or web application
ApexCharts - Open-source modern charting library 📊