Software Alternatives, Accelerators & Startups

Processing VS OpenGL

Compare Processing VS OpenGL and see what are their differences

Note: These products don't have any matching categories. If you think this is a mistake, please edit the details of one of the products and suggest appropriate categories.

Processing logo Processing

C++ and Java programming at the speed of thought.

OpenGL logo OpenGL

OpenGL is the premier environment for developing portable, interactive 2D and 3D graphics...
  • Processing Landing page
    Landing page //
    2023-06-12

We recommend LibHunt Processing for discovery and comparisons of trending Processing projects.

  • OpenGL Landing page
    Landing page //
    2021-09-25

Processing features and specs

  • Ease of Use
    Processing has a simple and straightforward syntax, making it accessible for beginners and quick for prototyping.
  • Visualization Capabilities
    Processing excels at creating visually appealing graphics, animations, and interactive content.
  • Active Community
    Processing has a large, active community that contributes tutorials, examples, libraries, and forums support.
  • Cross-Platform
    Processing is cross-platform, allowing developers to run their sketches on Windows, macOS, and Linux.
  • Educational Focus
    Processing is designed with teaching in mind and is widely used in educational settings to teach programming concepts.
  • Integration with Other Tools
    Processing can be easily integrated with other creative coding tools and software such as Arduino.

Possible disadvantages of Processing

  • Performance Limitations
    Processing may not be the best choice for highly performance-critical applications, especially those requiring intense computation.
  • Limited Functionality
    While great for graphics and animation, Processing might be limited for other types of development like database-driven applications.
  • Java Dependency
    Processing is built on top of Java, which may not be ideal or preferred for all users, especially those who do not wish to work with Java.
  • Scalability Issues
    Processing sketches might face challenges when scaling up to large or more complex projects.
  • Basic IDE
    The Processing IDE is quite basic compared to more advanced development environments, potentially limiting for complex project management.

OpenGL features and specs

  • Cross-platform Compatibility
    OpenGL is platform-independent, allowing developers to write code that can run on multiple platforms such as Windows, macOS, Linux, and others without modification.
  • Wide Hardware Support
    Extensive support across a broad range of graphics hardware, making it a reliable choice for ensuring that applications will work on various devices.
  • Open Source
    As an open-source graphics API, OpenGL allows for extensive collaboration and contributions from the community, improving its features and performance over time.
  • Industry Standard
    Used widely in the industry for professional applications in areas like CAD, virtual reality, and video games, providing good community support and documentation.
  • Rich Feature Set
    Provides a comprehensive set of features for rendering 2D and 3D vector graphics, offering flexibility for developers to create complex visual effects.

Possible disadvantages of OpenGL

  • Complexity
    OpenGL's vast array of features and options can lead to a steep learning curve for new developers who may find it challenging to implement even basic tasks.
  • Obsolete Features
    Some parts of OpenGL are considered outdated, with legacy functionality that may complicate development and require additional effort to modernize older codebases.
  • Performance Overhead
    While generally efficient, OpenGL can introduce overhead compared to lower-level APIs like Vulkan or Direct3D, which offer more direct control of graphics hardware resources.
  • Fragmented Support
    Different platforms and graphics card vendors may implement OpenGL features inconsistently, requiring extra testing and potentially platform-specific workarounds.
  • Low Abstraction
    Despite its flexibility, OpenGL provides a lower level of abstraction compared to some newer APIs, meaning that developers must manage more of the graphics pipeline manually.

Processing videos

Processing - Kickstarter Board Game Review

More videos:

  • Review - Processing or p5.js? My opinions
  • Review - Processing: A Game of Serving Humanity Review

OpenGL videos

OSBUDDY 3.0 OPENGL REVIEW - Not as promised??

More videos:

  • Review - Latest OpenGL and Vulkan GPU drivers Pubg gaming Review Poco F1 | 0.18 Mad Miramar Update
  • Review - OpenGL Basic (Fastest Review)

Category Popularity

0-100% (relative to Processing and OpenGL)
3D
100 100%
0% 0
Game Development
0 0%
100% 100
Javascript UI Libraries
100 100%
0% 0
Game Engine
0 0%
100% 100

User comments

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Social recommendations and mentions

Based on our record, Processing seems to be more popular. It has been mentiond 340 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Processing mentions (340)

  • Processing Foundation is hiring a Processing Project Lead!
    You can learn more about the Processing software and community at processing.org, or visit the Processing4 repository, Processing website repository, and our roadmap. - Source: dev.to / 12 days ago
  • Cloth
    >web dev/gradle/java knowledge to build something like this Web dev (and not just in java) is dominated by "component integration" concerns, containing lots of structure but little content. Computation is delegated to libraries, and the problems more about complexity of integration (at build time) scaled distributed systems (at runtime). In contrast, writing a simulation is computationally intensive, so... - Source: Hacker News / 18 days ago
  • Relax while watching bouncing particles making connections when they get closer
    See https://bleuje.com/animationsite/2024_1/ for a collection of programmatic black and white animations made with https://processing.org/ He even publishes the source code on https://github.com/Bleuje/processing-animations-code/tree/ma.... - Source: Hacker News / 4 months ago
  • Cosy Computing
    This is a nice comment and speaks to the notion that every medium has its own characteristic feel even is not "better" by some metric (e.g. Vinyl vs CDs, vs cassettes, vs live radio, vs mp3, etc.). A similar feeling of immediacy without any intervening concerns is hacking away at a Processing [https://processing.org/] sketch. In some sense it's the complete opposite of retro computing, but it engenders similar... - Source: Hacker News / 8 months ago
  • Want to be a software engineer? The difficulty of top down learning.
    In high school the first languages and tools I remember using were things like Turing, Processing, GreenFoot and BlueJ. All of which were learning tools, and with the exception of Turing, were Java abstractions with the main focus on graphical programming. These tools allowed me to do some pretty cool things, very quickly. These early experience are really what inspired my interest. - Source: dev.to / 9 months ago
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OpenGL mentions (0)

We have not tracked any mentions of OpenGL yet. Tracking of OpenGL recommendations started around Mar 2021.

What are some alternatives?

When comparing Processing and OpenGL, you can also consider the following products

p5.js - JS library for creating graphic and interactive experiences

SDL - Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level...

OpenFrameworks - openFrameworks

Vulkan - Vulkan is a new generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones and embedded platforms.

Pure Data - Pd (aka Pure Data) is a real-time graphical programming environment for audio, video, and graphical...

Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.