Software Alternatives & Reviews

Photon Engine VS SignalR

Compare Photon Engine VS SignalR and see what are their differences

Photon Engine logo Photon Engine

Independent networking engine and multiplayer platform.

SignalR logo SignalR

SignalR is a server-side software system designed for writing scalable Internet applications, notably web servers.
  • Photon Engine Landing page
    Landing page //
    2023-04-25
  • SignalR Landing page
    Landing page //
    2023-09-20

Photon Engine videos

Unet vs Photon Engine - A comparison

SignalR videos

SignalR Tutorial 1 - What is SignalR?

More videos:

  • Review - SignalR Deep Dive: Building Servers - David Fowler & Damian Edwards
  • Tutorial - SignalR Tutorial 3 - Why Use SignalR?
  • Review - Real-time web applications with ASP.NET Core SignalR

Category Popularity

0-100% (relative to Photon Engine and SignalR)
Developer Tools
37 37%
63% 63
App Development
44 44%
56% 56
Game Development
100 100%
0% 0
Mobile Push Messaging
0 0%
100% 100

User comments

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Reviews

These are some of the external sources and on-site user reviews we've used to compare Photon Engine and SignalR

Photon Engine Reviews

We have no reviews of Photon Engine yet.
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SignalR Reviews

Essential .NET Core Libraries that Every Programmer should know
You can include it in your code by configuring the SignalR API, which creates remote procedure calls for the server-client architecture. In addition, it manages the communication channel and resources for seamlessly transferring data during high traffic.
Source: positiwise.com
12 Most Preferred latest .NET Libraries of 2022
SignalR offers real-time web integration for .NET core apps through its SignalR .NET core library. Using it, developers can push/add data from the server into their applications. Features: Automatic connection management. Simultaneous message-sending to all clients. Scalable to handle increasing traffic. A group of clients can be notified at once with a message.
Source: www.bigscal.com
SignalR Alternatives
SignalR is basically used to allow connection between client and server or vice-versa. It is a type of bi-directional communication between both the client and server. SignalR is compatible with web sockets and many other connections, which help in the direct push of content over the server. There are many alternatives for signalR that are used, like Firebase, pusher,...
Source: www.educba.com

Social recommendations and mentions

Based on our record, SignalR should be more popular than Photon Engine. It has been mentiond 4 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Photon Engine mentions (2)

  • 'Foxhole' players launch organised in-game strike to demand change
    Source: photonengine.com (provides server networking and hosting for tens of millions of daily users on steam and other platforms). Source: over 2 years ago
  • steam vs itch.io
    With Steam you get 70% of the money you make from your game, and it costs $100 to put your game on the platform. But you get stuff like Steam Networking, VAC, Steam Achievements, etc. You might also get more sales if you put your game on Steam. With itch.io however, you get 100% of the money you make, and it's free to put your game on the platform. The problem is you will get less players than if you were to put... Source: over 2 years ago

SignalR mentions (4)

  • How can I achieve client-server communication as seamless as Blazor Server for Blazor WebAssembly?
    Blazor Server basically has the server remote control puppet everything on the client through SignalR. Source: 10 months ago
  • Creating a Lightweight Connection Between C# and Python - Over Internet
    SignalR is a layer over websockets, and is available for python. Source: about 1 year ago
  • I'm new to C#, have a little C++ and Java experience from high school and college. My goal is to make an application for two players to play Go.
    Since Go is a pretty simple game and not very graphic intensive, a simple approach would be to use SignalR on ASP.NET, where the server maintains the game board state and just sends minimal messages (for example, piece X moved to location Y, and whose turn it is now) to each player after their respective move in turn. Source: about 1 year ago
  • .NET Modern Task Scheduler
    SignalR and Pinia for real-time stat updates in the dashboard UI. Source: about 1 year ago

What are some alternatives?

When comparing Photon Engine and SignalR, you can also consider the following products

PlayFab - PlayFab is a backend platform for games, delivering powerful real-time tools and services for LiveOps.

Socket.io - Realtime application framework (Node.JS server)

Unity Multiplayer - Create real-time, networked games.

Firebase - Firebase is a cloud service designed to power real-time, collaborative applications for mobile and web.

Nakama - Nakama is an open-source distributed social and realtime server for games and apps.

Pusher - Pusher is a hosted API for quickly, easily and securely adding scalable realtime functionality via WebSockets to web and mobile apps.