The game engine you waited for... Godot provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel.
Godot is completely free and open-source under the very permissive MIT license. No strings attached, no royalties, nothing. Your game is yours, down to the last line of engine code.
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Website | photonengine.com |
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Website | godotengine.org |
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Release Date | 2014-02-02 |
Based on our record, Godot Engine seems to be a lot more popular than Photon Engine. While we know about 444 links to Godot Engine, we've tracked only 2 mentions of Photon Engine. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Source: photonengine.com (provides server networking and hosting for tens of millions of daily users on steam and other platforms). Source: over 2 years ago
With Steam you get 70% of the money you make from your game, and it costs $100 to put your game on the platform. But you get stuff like Steam Networking, VAC, Steam Achievements, etc. You might also get more sales if you put your game on Steam. With itch.io however, you get 100% of the money you make, and it's free to put your game on the platform. The problem is you will get less players than if you were to put... Source: over 2 years ago
Godot [1] is a very nice game engine. There's a game on Itch.io that teaches the scripting language it uses [2], and a ton of great tutorials on YouTube for beginners and experts alike. [1]: https://godotengine.org/. - Source: Hacker News / 3 months ago
Godot Engine is a free and open-source game engine. The story started as an in-house engine of an Argentinian studio in 2007, and since 2014, it's been a community-driven project with a lot of contributors. - Source: dev.to / 4 months ago
Fair enough! I’d personally recommend Godot, because it’s FOSS, has a really nice way of doing things (in my opinion), and a language that’s similar enough to Go that when I was first learning Go I’d frequently use terms from GDScript! It’s the kind of think you can learn in a few hours. Give it a shot if you’re just getting into dev! Source: 4 months ago
I believe most game developers would rather focus on making the game though, instead of figuring out how to make things work in React Native. In those cases, the best option is to just stick with game engines like Godot. Source: 4 months ago
For cross-platform game dev you need this: https://godotengine.org/. Source: 4 months ago
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