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Parse-Server might be a bit more popular than SignalR. We know about 5 links to it since March 2021 and only 4 links to SignalR. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
If you like headless CMS / Backend As A Service you should consider https://directus.io/ or https://github.com/parse-community/parse-server. Both nodejs and open source. Source: almost 2 years ago
There's numerous standard backends which frontenders could use in simplistic cases to start, say https://github.com/PostgREST/postgrest or https://github.com/parse-community/parse-server. Source: over 2 years ago
Parse is still around and supported: https://github.com/parse-community/parse-server. - Source: Hacker News / over 2 years ago
I am curious what backend framework you would choose to run with for prototyping an application with run of the mill user management requirements. That is functionality along the lines of: session management, password policies, password reset, user verifications, etc. Sadly it seems there really aren't any frameworks that have user management natively supported. The only one I am aware of is [Parse... - Source: Hacker News / almost 3 years ago
I believe you are referring to main.js file. The answer is no. I used parse server for backend. And by default all classes are public which means everyone can read every data. There is a preferred way to prevent this. You disable all class level permissions for every class. Then you put your app logic to cloud code which is main.js file you were looking at. Here is an article about this... Source: about 3 years ago
Blazor Server basically has the server remote control puppet everything on the client through SignalR. Source: 10 months ago
SignalR is a layer over websockets, and is available for python. Source: about 1 year ago
Since Go is a pretty simple game and not very graphic intensive, a simple approach would be to use SignalR on ASP.NET, where the server maintains the game board state and just sends minimal messages (for example, piece X moved to location Y, and whose turn it is now) to each player after their respective move in turn. Source: about 1 year ago
SignalR and Pinia for real-time stat updates in the dashboard UI. Source: about 1 year ago
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