Software Alternatives & Reviews

Metaverse VS Laws of UX

Compare Metaverse VS Laws of UX and see what are their differences

Metaverse logo Metaverse

Democratized augmented reality platform: AR for everyone!

Laws of UX logo Laws of UX

Key maxims that designers must consider when building UX
  • Metaverse Landing page
    Landing page //
    2023-07-13
  • Laws of UX Landing page
    Landing page //
    2023-09-22

Metaverse

Categories
  • Virtual Reality
  • Games
  • eCommerce
  • Social & Communications
Website gometa.io

Laws of UX

Categories
  • Design Tools
  • User Experience
  • Color Palette Generator
  • Web App
Website lawsofux.com

Metaverse videos

Metaverse (ETP): What You Need to Know

More videos:

  • Review - Review DNA Metaverse Project
  • Review - Binding of Isaac Meets Enter the Gungeon! - Metaverse Keeper Gameplay Impressions

Laws of UX videos

No Laws of UX videos yet. You could help us improve this page by suggesting one.

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Category Popularity

0-100% (relative to Metaverse and Laws of UX)
Virtual Reality
100 100%
0% 0
Design Tools
0 0%
100% 100
iPhone
100 100%
0% 0
User Experience
0 0%
100% 100

User comments

Share your experience with using Metaverse and Laws of UX. For example, how are they different and which one is better?
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Social recommendations and mentions

Based on our record, Laws of UX seems to be more popular. It has been mentiond 49 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Metaverse mentions (0)

We have not tracked any mentions of Metaverse yet. Tracking of Metaverse recommendations started around Mar 2021.

Laws of UX mentions (49)

  • Rate my design 0-10
    Look at the Laws of UX https://lawsofux.com/en/ , its great information for what you trying to do. Source: over 1 year ago
  • What is it called when you want to do both UI/UX and front end?
    Similar to Growth's psychology section, here's another great set of principles to learn and keep in your back pocket: Https://lawsofux.com/en/. Source: over 1 year ago
  • How to design interactions based on user intent and their consequences
    Have a look through Laws of UX. Although I couldn’t find one for your situation quickly scanning the list, it’s a good resource for when you need to derive decisions from principles/“laws”. Source: over 1 year ago
  • Designers that don't design
    With UIDs, I find them to be primarily aesthically minded - they have some knowledge of the laws of UX a lot of the time by accident through the virtue of applying design best practice, they usually display strong brand awareness, understand the importance of cohesive visual design across the whole platform but are equally comfortable deep diving into the low level detail and know the technical limitations of the... Source: over 1 year ago
  • Graphic Designer wanting to get into UX!
    Study Basic Knowledge: Laws of UX, Usability Heuristics. Source: over 1 year ago
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What are some alternatives?

When comparing Metaverse and Laws of UX, you can also consider the following products

Astral - A social network for augmented reality 📍

Design Principles - An open source repository of design principles and methods

Learn Calligraphy with Augmented Reality - AR experience that help to learn Calligraphy!

Product Disrupt - A design student's list of resources to learn Product Design

Apple ARKit - A framework to create Augmented Reality experiences for iOS

Checklist Design - The best UI and UX practices for production ready design.