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Website | luxcorerender.org |
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Website | home.otoy.com |
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Based on our record, LuxCoreRender should be more popular than Octane Render. It has been mentiond 18 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Another one like this is (was? Not sure if it's maintained any more) Lux Render: https://luxcorerender.org/ I played my part in this back in the 2010s maintaining the blender integration, fun times :) But both the renderer and the integrations got pretty much entirely re-written in the move to GPU compute shortly after that time. - Source: Hacker News / about 2 months ago
My go-to for a pbrt-type renderer Lux[0] which ticks all the same boxes. If you're willing to go closed source then the standard used to be Maxwell Render, but I don't know if that's changed in the last couple of years. [0] https://luxcorerender.org/. - Source: Hacker News / 11 months ago
I agree that Blender is probably limited here. Someone else suggested running the scene with LuxCore. It's been on my radar for a while, but I haven't had time to try it. If I find the time to use it for this scene, I'll come back and post a result for you. Source: about 1 year ago
Might want to use something like this for these type of renders: https://luxcorerender.org/ Dunno if it works but think it will be closer than cycles. Source: about 1 year ago
LuxCore, free, open-source renderer for Blender. Source: about 1 year ago
Octane Render, they have a free non-commercial license for personal use (used this for the Flounder Heights renders). Source: about 1 year ago
You can use Octane to render from Daz, either a plugin for Daz or use the plugin to export the scene for render in Octanes standalone render. OBS! Do be aware that Octane uses a different system for materials and lightning so while you can import Iray materials, you will need to rework them in octane before render. You can read about Octane here: https://home.otoy.com/render/octane-render/ You can find the... Source: over 1 year ago
He apparently uses a tool called octane renderer: https://home.otoy.com/render/octane-render/. Source: about 2 years ago
Except that is what companies like OTOY happen to build their products on. https://home.otoy.com/render/octane-render/ As for the rest of the comment, usual Nvidia hate. - Source: Hacker News / almost 3 years ago
I will watch the talk later, but I think it is pretty obvious why to write compute shaders. :) https://home.otoy.com/render/octane-render/. - Source: Hacker News / almost 3 years ago
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