Software Alternatives & Reviews

LÖVR VS nCine

Compare LÖVR VS nCine and see what are their differences

LÖVR logo LÖVR

Virtual Reality for Lua

nCine logo nCine

Cross-platform 2D game engine in C++
  • LÖVR Landing page
    Landing page //
    2023-02-08
  • nCine Landing page
    Landing page //
    2023-09-28

LÖVR

Categories
  • Game Development
  • Game Engine
  • 3D Game Engine
  • 2D Game Engine
Website lovr.org
Details $

nCine

Categories
  • Game Engine
  • Game Development
  • 2D Game Engine
  • 3D Game Engine
Website ncine.github.io
Details $

Category Popularity

0-100% (relative to LÖVR and nCine)
Game Development
60 60%
40% 40
Game Engine
48 48%
52% 52
3D Game Engine
49 49%
51% 51
Tool
100 100%
0% 0

User comments

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Social recommendations and mentions

Based on our record, LÖVR should be more popular than nCine. It has been mentiond 22 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

LÖVR mentions (22)

  • LÖVE: a framework to make 2D games in Lua
    Also do not forget the VR/3D version, LÖVR: https://lovr.org/. - Source: Hacker News / 7 months ago
  • Ask HN: Favorite Game Engine?
    I haven't used many engines, but I've been programming some simple games with LÖVE [0] and (to a lesser extent) LÖVR [1] and like them both. But maybe not real game engines, as you need to do quite a bit of work by yourself. I guess it depends what your definition is of a game engine. --- [0]: https://love2d.org [1]: https://lovr.org. - Source: Hacker News / 7 months ago
  • Is it really bad using an unpopular framework?
    Not to mention there's LÖVR as well if you want to 3D. Source: about 1 year ago
  • Is it okay to ask a question about Lovr here?
    As for your question - yes, it's possible to develop for the Quest. The website has information on how to do that. Source: about 1 year ago
  • Lua, a Misunderstood Language
    I'll add LOVR (https://lovr.org/), the 3D analog to LOVE. Haven't used it personally so ymmv. - Source: Hacker News / over 1 year ago
View more

nCine mentions (4)

  • How are game engines made?
    I have been coding mine for many years now. Fortunately it is still small enough that can be easily understood by one person. Have a look here: https://ncine.github.io/. Source: over 2 years ago
  • SpookyGhost, my open-source procedural animation tool for sprites, comes to Raspberry Pi
    It uses my 2D framework nCine, which I recently ported to Raspberry Pi. That's why there are so many supported platforms. ;). Source: over 2 years ago
  • nCine comes to Raspberry (my open-source 2D game framework)
    nCine is a cross-platform 2D framework written in C++11 and scriptable with Lua that can be used for games, tools, or prototypes. I have been working on it in my spare time for more than ten years and it now works out-of-the-box on the latest version or Raspberry Pi OS! Source: over 2 years ago
  • SpookyGhost, a procedural sprite animation tool, is now free and open source
    I created this tool for game artists a while ago, with the hope of selling it and start an independent company about game development, tools, and game technology. Unfortunately, it sold pretty much nothing so I'm back to the game industry as an employee while I decided to make it FOSS. :D It is written in C++ using my game framework nCine (https://ncine.github.io/) and ImGui, and it supports multiple platforms,... - Source: Hacker News / almost 3 years ago

What are some alternatives?

When comparing LÖVR and nCine, you can also consider the following products

Godot Engine - Feature-packed 2D and 3D open source game engine.

Blitz3D - Create 2D and 3D Games for Windows.

TIC-80 - TIC-80 is a fantasy computer where you can make, play and share tiny games.

BlitzPlus - Create 2D Games for Windows.

GDevelop - GDevelop is an open-source game making software designed to be used by everyone.

Phaser - Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games.