Based on our record, Kotlin should be more popular than GPU.JS. It has been mentiond 74 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
A basic understanding of Kotlin and programming in general (OOP). - Source: dev.to / 14 days ago
Being somewhat allergic to coding in Java (this is a personal thing, if you like Java then good for you) I decided to try out writing the code using Kotlin from JetBrains instead. I'm already using IntelliJ as I work with Apache Spark using Scala, so the tooling was already there and ready to go for this. - Source: dev.to / about 1 month ago
Congrats to our friends at Kotlin. 🚀 After years of growth and development, KMP reaches a pivotal milestone with 1.9.20. We’ve been on team Kotlin Multiplatform since day one, and the best is yet to come! Learn more 👉 https://touchlab.co/kotlin-multiplatform-is-stable. Source: 6 months ago
Another option could be to check out Kotlin. It's a JVM language that while still object-oriented has may functional syntax features. Source: 6 months ago
Kotlin is not a Google project. It is made by JetBrains. It says so right up front on their web page: https://kotlinlang.org/. - Source: Hacker News / 7 months ago
How will this compare to Gpu.js? https://gpu.rocks/. - Source: Hacker News / about 1 year ago
Https://gpu.rocks/#/ Sorry, this is barely gameplay related, just interested if that could be kept synced. - Source: Hacker News / over 1 year ago
You can refresh the page to get a different random generator function. This code uses the great gpu.js library (https://gpu.rocks) to speed things up. The basic idea is to generate colors for each pixel at each given time step by running a randomly-generated function. The function is influenced by the concept of neural nets as universal function approximators. Basically, it takes the pixel x/y coordinates and some... - Source: Hacker News / over 2 years ago
Website nowadays have high end graphics and requires a lot of processing power so it might be a good IDEA to utilize the power of GPU. It might sound complicated but its really simple actually. Because there are many library out there to help you out. For example GPU.js. It also switch backs to regular mode if the user device don't have a GPU so no worries there. So get started now by reading the DOCS. - Source: dev.to / over 2 years ago
I know there's a lot of Javascript developers on this forum. If you want to get into GPU programming, I highly recommend gpu.js [1] library as a jumping off point. It's amazing how powerful computers are and how we squander most our cycles. [1] https://gpu.rocks/#/ Disclaimer: I have one un-merged PR in the gpu.js repo. - Source: Hacker News / over 2 years ago
Dart - A new web programming language with libraries, a virtual machine, and tools
gpgpu.js - JavaScript library to use the GPU in the browser through WebGL
Python - Python is a clear and powerful object-oriented programming language, comparable to Perl, Ruby, Scheme, or Java.
WebMonkeys - JavaScript library for massively parallel GPU programming
Elixir - Dynamic, functional language designed for building scalable and maintainable applications
React - A JavaScript library for building user interfaces