Software Alternatives & Reviews

JUCE VS AudioKit

Compare JUCE VS AudioKit and see what are their differences

JUCE logo JUCE

JUCE is a wide-ranging C++ class library for building rich cross-platform applications and plugins...

AudioKit logo AudioKit

Audio synthesis, processing, and analysis tool.
  • JUCE Landing page
    Landing page //
    2023-01-29
  • AudioKit Landing page
    Landing page //
    2022-12-28

JUCE videos

Terra Kai Organic Juce Review

More videos:

  • Review - QUICK A$$ JUCE REVIEW - Juice Cabin's Tennessee Vanilla

AudioKit videos

AudioKit Pro AR-909 iOS Limited Edition App Review

More videos:

  • Review - AudioKit Pro - HOUSE: Mark 1 iOS app review
  • Review - Audiokit AudioTune Review:iOS tuner that works!?

Category Popularity

0-100% (relative to JUCE and AudioKit)
Development Tools
70 70%
30% 30
Rapid Application Development
Entertainment Vertical Software
Game Engine
100 100%
0% 0

User comments

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Social recommendations and mentions

Based on our record, JUCE seems to be a lot more popular than AudioKit. While we know about 55 links to JUCE, we've tracked only 3 mentions of AudioKit. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

JUCE mentions (55)

  • 3rd Edition of Programming: Principles and Practice Using C++ by Stroustrup
    Personally, I started by writing externals for Pure Data, then started to contribute to the care. Later I took the same path for SuperCollider. The more typical path, I guess, would be to start with simple audio plugins. Have a look at JUCE (https://juce.com/)! Realtime audio programming has some rather strict requirements that you don't have in most other software. Check out this classic article:... - Source: Hacker News / 6 days ago
  • Anyone know anyone that creates plugins?
    Check out https://juce.com in the meantime. Source: 5 months ago
  • Modern C++ Programming Course
    You can definitely start putting C++ into your embedded projects, and get familiar with things in an environment in which you're already operating. A lot of great C++ code can be found with motivated use of, for example, the platformio tooling, such that you can see for yourself some existing C++ In Embedded scenarios. In general, also, I have found that it is wise to learn C++ socially - i.e. Participate in Open... - Source: Hacker News / 5 months ago
  • Ardour 8.0 released
    Https://juce.com Maybe that's what you want? - Source: Hacker News / 7 months ago
  • What programming languages do you recommend starting with regarding audio visual programming/audio software development?
    Respect for the others here who recommend C but I think they’re possibly masochists. If anything JUCE, which uses C++ is in my opinion far more approachable. Source: 10 months ago
View more

AudioKit mentions (3)

  • I spent the xmas break learning how to make my own plugins
    It seems to be the industry standard at least. I have played around with iPlug2 and AudioKit a little bit but not enough to really form an opinion. (iPlug2 is described by the authors as "not production ready" and AudioKit is mac / ios only). Source: over 2 years ago
  • How to make something like audacity in IOS?
    You’re up for a lot of work, but I would start with AudioKit which is an abstraction over AVFoundation. Source: over 2 years ago
  • Best way to consume CMake based C lib in Swift for iOs/desktop
    I can’t help with that, but I would suggest looking at AudioKit. Even if it doesn’t help you replace that dependency, it might give you pointers for doing it yourself. Source: almost 3 years ago

What are some alternatives?

When comparing JUCE and AudioKit, you can also consider the following products

Qt - Powerful, flexible and easy to use, Qt will help you not only meet your tight deadline, but also reduce the maintainable code by an astonishing percentage.

deltaDNA - deltaDNA is a real-time game analytics and marketing platform.

PortAudio - PortAudio is a cross platform, open-source, audio I/O library.

SyncOnSet - Script breakdowns, inventory tracking, photo management, and more.

FMOD - FMOD Studio is an audio middleware solution and engine for games.

Production Hero - Production Hero provides toolkit for TV production managers.