Software Alternatives & Reviews

JavaFX VS Babylon.js

Compare JavaFX VS Babylon.js and see what are their differences

JavaFX logo JavaFX

JavaFX is the next step in the evolution of Java as a rich client platform.

Babylon.js logo Babylon.js

A complete JavaScript framework for building 3D games with HTML5, WebGL and Web Audio
  • JavaFX Landing page
    Landing page //
    2023-06-18
  • Babylon.js Landing page
    Landing page //
    2023-04-30

JavaFX

Categories
  • Development Tools
  • Rapid Application Development
  • Java
  • Cross-Platform Development
Website openjfx.io
Details $

Babylon.js

Categories
  • Game Development
  • Game Engine
  • 3D Game Engine
  • 2D Game Engine
Website babylonjs.com
Details $

JavaFX videos

JavaFX Project Car Review #6 Homepage GUI and Controller

More videos:

  • Review - JavaFX will be removed from JDK 11
  • Review - JavaFX Projects Car Review #2 Login and GUI Controllers

Babylon.js videos

Learn the Basics of Babylon.js in 35 MINUTES

Category Popularity

0-100% (relative to JavaFX and Babylon.js)
Development Tools
100 100%
0% 0
Game Development
0 0%
100% 100
Rapid Application Development
Game Engine
0 0%
100% 100

User comments

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Social recommendations and mentions

Based on our record, JavaFX should be more popular than Babylon.js. It has been mentiond 34 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

JavaFX mentions (34)

  • Setting up Continuous Integration
    One, I don't understand Java environments really well. All I have done so far is create some GUI applications using JavaFX. Wish I could share my code, but unfortunately, its part of my assignments and can't be open-sourced. Second, the instructions I found in the Contributing docs were bare-minimum, and kinda hard to follow for a beginner. An experienced Java developer would get them really quickly, no doubt... - Source: dev.to / 5 months ago
  • How to use the JavaFX library Medusa to display weather data
    JavaFX (an open source, next generation client application platform for desktop, mobile and embedded systems) has many useful out the box UI controls to build modern interactive desktop apps. These include buttons, checkboxes, list views, labels etc, that can be configured and styled in countless ways. I’ve using them for many years at work building mapping apps! - Source: dev.to / 8 months ago
  • New JavaFX Community
    **Useful resources** _([Full list](/r/JavaFX/wiki/resources))_ * [OpenJFX.io](https://openjfx.io/) * [JavaFX source](https://github.com/openjdk/jfx/) * [JavaFX bugtracker](https://bugs.openjdk.java.net/browse/JDK-8146386?jql=project%20%3D%20JDK%20AND%20component%20%3D%20javafx) * [JFX-Central](https://www.jfx-central.com/) [**Rules**](/r/JavaFX/about/rules/) 1. No NSFW/NSFL content 2. No service... Source: 9 months ago
  • Finally passed C195 Software 2, AMA!
    As I'm typing this, I'm realizing that the 4 part webinar actually sets up a lot of it. By this point, you should have installed: your IDE (I used intellliJ), the Java SDK, downloaded the JavaFX file here(that you'll manually add into your project structure), and the MySQL connector J file. Source: 10 months ago
  • Best UI toolkit for Kotlin
    JavaFX works well with Kotlin if you're looking for an imperative toolkit. Just add this plugin in your build.gradle to import it. Source: 10 months ago
View more

Babylon.js mentions (6)

  • [AskJS] Is it advisable to use Unity to develop games using JavaScript?
    Take a look at babylonjs.com it's a full game engine javascript/typescript with lots of great tutorials. Electron + babylonjs for a standalone installable game if you like, otherwise web distribution is great. Source: about 1 year ago
  • Loading maps and other elements in html5
    Most game engines translate very poorly to the web. Use a game engine specifically made for the web instead. For example babylon.js. Source: over 1 year ago
  • Made a WebGL gallery to show off some shaders and my new song. Built w/ Babylon.js
    All in all it's taken me three years to build this haha. But I actually built the tool itself that others can use to build galleries like this. My dream is for non-technical people to be able to make this kind of stuff. That tool is called Frame (learn.framevr.io) and it's built with babylon.js. These shaders shown here can also be coded from scratch (not easy) or built with a tool from babylon.js called the Node... Source: almost 2 years ago
  • Game engine for a 3D multiplayer browser game
    BabylonJS (https://babylonjs.com/, free): powerful, less close to the metal, used by famous companies for famous games (https://www.babylonjs.com/games/). Source: over 2 years ago
  • Resizing a Godot HTML5 game to fit screens such as mobile.
    I don't know your programming and web developing skills but another option would be using a web rendering engine like Pixie or Babylon. Then you can use html/css combined with the provided browser api's to handle your ui and user input. Source: over 2 years ago
View more

What are some alternatives?

When comparing JavaFX and Babylon.js, you can also consider the following products

Qt - Powerful, flexible and easy to use, Qt will help you not only meet your tight deadline, but also reduce the maintainable code by an astonishing percentage.

PlayCanvas - PlayCanvas is an open-source game engine built on WebGL and WebVR.

PyQt - Riverbank | Software | PyQt | What is PyQt?

Godot Engine - Feature-packed 2D and 3D open source game engine.

Flutter.dev - Build beautiful native apps in record time 🚀

Tombstone Engine - A direct successor to the C4 engine.