Software Alternatives & Reviews

Insane Decay of Mind VS Please

Compare Insane Decay of Mind VS Please and see what are their differences

Insane Decay of Mind logo Insane Decay of Mind

Insane Decay of Mind is an Action-Adventure, First-person, Exploration, Horror and Single-player video game created by GoManga Interactive and published by IV Productions.

Please logo Please

A Cross-Language Build System
Not present
  • Please Landing page
    Landing page //
    2021-10-11

Insane Decay of Mind

Categories
  • Action
  • Adventure
  • Games
  • Puzzle
Website gomanga.altervista.org
Details $-

Please

Categories
  • Action
  • Adventure
  • Games
  • Front End Package Manager
Website please.build
Details $

Insane Decay of Mind videos

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Please videos

Chinese March: 请你检阅 - Please Review

More videos:

  • Review - Hong Kong March: 请你检阅 - Please Review (Instrumental)
  • Review - 请你检阅 (March «Please, review»)

Category Popularity

0-100% (relative to Insane Decay of Mind and Please)
Action
53 53%
47% 47
Adventure
55 55%
45% 45
Games
54 54%
46% 46
Puzzle
100 100%
0% 0

User comments

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Social recommendations and mentions

Based on our record, Please seems to be more popular. It has been mentiond 11 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Insane Decay of Mind mentions (0)

We have not tracked any mentions of Insane Decay of Mind yet. Tracking of Insane Decay of Mind recommendations started around Mar 2021.

Please mentions (11)

  • Top programming languages created in the 2010's on GitHub by stars
    I’m not sure a JS library qualifies as a PL. Or automation software (SoftStack). Or an API description language. Or a build system. Source: about 1 year ago
  • Just Use a Monorepo
    Regarding your first point, a good alternative to Bazel is [Please][https://please.build/] - its build graph can solve exactly this problem in CI. - Source: Hacker News / over 1 year ago
  • Need to know about various distributed build tools available
    Checkout: https://please.build/ - CMake is not directly supported, but you can easily extend please.build to invoke cmake commands to build your targets. - It does supports both Windows(ehweee) and Linux - MIT - BONUS: it is fast. Really fast(||)! Single binary. It is also versatile. I am using it to build a repo with multiple programming languages(C++(Wasm),Go,Js, Flutter), while spinning up vagrant and... Source: over 1 year ago
  • When to Use Bazel?
    > the best way forward is to take the ideas of Bazel (hermetic and deterministic builds) and package them as a good small build system, perhaps even compatible with Bazel so you don't have to rewrite build rules all the time. How does https://please.build measure up? - Source: Hacker News / over 1 year ago
  • I'm building an experimental successor to Bazel™
    Good luck! I assume you are aware of please.build? Source: over 1 year ago
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What are some alternatives?

When comparing Insane Decay of Mind and Please, you can also consider the following products

Eyes – The Horror Game - Eyes – The Horror Game is an Action-Adventure, Horror, 1st-person Exploration and Single-player video game by Paulina Pabis and Michel Pabis.

Gradle - Accelerate developer productivity. Gradle helps teams build, automate and deliver better software, faster. DocsExplore the documentation of Gradle. Find installation ..

Terror Lab - Terror Lab is an Indie Action-Adventure, Horror, Exploration and Single-player video game developed by Nicolas Bernard and published by Microids Indie.

Dreadful - Dreadful is an Action-Adventure, Horror, Survival, Horror, First-person Exploration, and Single-player video game developed and published by Green Eye Game.

Bazel - Bazel is a tool that automates software builds and tests.

Epsilon Corp. - Epsilon Corp is an Addictive, Action-Adventure, Horror, Survival, First-person Exploration and Single-player video game developed by Alexandr Kataev and published by Jack Twin.