Software Alternatives & Reviews

Google ARCore VS Apple ARKit

Compare Google ARCore VS Apple ARKit and see what are their differences

Google ARCore logo Google ARCore

Google Augmented Reality SDK

Apple ARKit logo Apple ARKit

A framework to create Augmented Reality experiences for iOS
  • Google ARCore Landing page
    Landing page //
    2023-07-07
  • Apple ARKit Landing page
    Landing page //
    2022-06-30

Google ARCore

Categories
  • Development
  • Augmented Reality
  • Online Services
  • Game Engine
Website developers.google.com
Details $

Apple ARKit

Categories
  • Development
  • Augmented Reality
  • Online Services
  • iPhone
Website developer.apple.com
Details $-

Google ARCore videos

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Apple ARKit videos

Apple ARkit review | AR kit

More videos:

  • Review - IKEA PLACE: Genuine Augmented Reality furniture app using Apple ARKit

Category Popularity

0-100% (relative to Google ARCore and Apple ARKit)
Augmented Reality
36 36%
64% 64
Development
42 42%
58% 58
iPhone
13 13%
87% 87
Game Engine
100 100%
0% 0

User comments

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Social recommendations and mentions

Google ARCore might be a bit more popular than Apple ARKit. We know about 8 links to it since March 2021 and only 6 links to Apple ARKit. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Google ARCore mentions (8)

  • App to get height of object.
    I don't know houw you would do it on ios but you should be able to do it on android if the phone supports it with.this library from google: https://developers.google.com/ar. Source: 10 months ago
  • Tracking of an exact point of an object
    If you have any control on the choice of the source/webcam, I'd recommend using a camera that can sense depth from the start (lidar cameras, like Intel RealSense if you are building something like a commercial robot; or a consumer device with lidar capabilities like iPad Pros since 2020, because they come with SDKs to do what you want from the start. E.g. https://developer.apple.com/augmented-reality/arkit/ or... Source: about 2 years ago
  • Is it possible to run an AR application on a raspberry pi 4 Model B
    You guys are right that Unity doesn't support building for arm64 Linux. It looks like the op could potentially install Android on the Raspberry Pi, which may allow them to run Android APKs built with Unity. However, AR Core is needed in order for Unity's AR functionality to work, and I suspect it would take additional work to get AR Core working on the Pi with an external camera and gyroscope. Source: about 2 years ago
  • Is Arcore required to build ar apps with unity?
    If the phone doesn't support ARCore, then you would have to implement all of the world / surface detection yourself inside your application code, which is very difficult problem to solve. Source: about 2 years ago
  • Your Augmented Reality Apps Need 3D Avatars, Here's Why
    If you're looking to build a more advanced application, there are plenty of useful resources for all major technologies. For mobile apps, the best places to get started are docs for Google ARCore and Apple ARKit. Both platforms work with popular gaming engines like Unity and Unreal Engine. - Source: dev.to / about 2 years ago
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Apple ARKit mentions (6)

  • AR Software development
    Apple has quite nice page with docs at the bottom: https://developer.apple.com/augmented-reality/. Source: 10 months ago
  • AR news slowed down in the last days — is it the quiet before storm?
    Feels like you're grasping at straws to dismiss them. If you think lower weight, not-grainy MR, six years of a public AR SDK, far better computing units, and an existing high-quality software ecosystem are "not noticeable", I'm left wondering what you think is noticeable. Source: 11 months ago
  • Your Augmented Reality Apps Need 3D Avatars, Here's Why
    If you're looking to build a more advanced application, there are plenty of useful resources for all major technologies. For mobile apps, the best places to get started are docs for Google ARCore and Apple ARKit. Both platforms work with popular gaming engines like Unity and Unreal Engine. - Source: dev.to / about 2 years ago
  • Matrix effect with LIDAR, Unity, and ARKit - Awesome
    ARKit is Apple's (A)ugmented (R)eality development (K)it. It takes the output from Unity and displays it in the goggles/headset the guy is wearing to see all this. Well, what a camera pointed at the display sees. Source: over 2 years ago
  • 10 Top UI/UX Design Trends For 2021
    Google and Apple have already released their augmented reality development platforms, ARCore or ARKit, enabling the seamless integration of the digital and physical worlds. - Source: dev.to / over 2 years ago
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What are some alternatives?

When comparing Google ARCore and Apple ARKit, you can also consider the following products

Vuforia SDK - Vuforia is a vision-based augmented reality software platform.

Made With ARKit - Hand-picked curation of the coolest stuff made with ARKit

ARToolKit - The world's most widely used tracking library for augmented reality.

Facebook AR Studio - Facebook's developer platform for Augmented Reality

Wikitude SDK - Wikitude’s all-in-one AR SDK combines 3D tracking technology (SLAM), image recognition and tracking, as well as geo-location for apps.

Snap Art - Snap's augmented reality platform