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Based on our record, Genetic Cars 2 should be more popular than Octane Render. It has been mentiond 25 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Watch this for a while, it randomly generates a bunch of triangles and circles, the ones that make it furthest to the right have their code passed onto the next generation with random mutations. In almost no time you'll have a bunch of cars that are evolved specifically for the niche of that track. No guidance needed. Source: 5 months ago
You can actually produce a better analogy with a genetic algorithm. In the linked example, you can watch the evolution of simulated cars. Just take note that while the simulation is a good illustration of evolution, it's also, by necessity, vastly simplified. (I guess running for about 4 billion years would incur off-putting cloud costs.). Source: 5 months ago
This really doesn't require a nural net. You can run similar learning algorithms in your browser. Source: 11 months ago
I learned about genetic algorithms: https://rednuht.org/genetic_cars_2/. Source: about 1 year ago
The idea is to introduce GAs visually first, and so I am hoping to rely on something entertaining (but somewhat abstracted away from them) for the GA itself. Something like this genetic cars algorithm comes to mind. Source: about 1 year ago
Octane Render, they have a free non-commercial license for personal use (used this for the Flounder Heights renders). Source: over 1 year ago
You can use Octane to render from Daz, either a plugin for Daz or use the plugin to export the scene for render in Octanes standalone render. OBS! Do be aware that Octane uses a different system for materials and lightning so while you can import Iray materials, you will need to rework them in octane before render. You can read about Octane here: https://home.otoy.com/render/octane-render/ You can find the... Source: over 1 year ago
He apparently uses a tool called octane renderer: https://home.otoy.com/render/octane-render/. Source: about 2 years ago
Except that is what companies like OTOY happen to build their products on. https://home.otoy.com/render/octane-render/ As for the rest of the comment, usual Nvidia hate. - Source: Hacker News / almost 3 years ago
I will watch the talk later, but I think it is pretty obvious why to write compute shaders. :) https://home.otoy.com/render/octane-render/. - Source: Hacker News / almost 3 years ago
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