Csound is a sound and music computing system which was originally developed by Barry Vercoe in 1985 at MIT Media Lab. Since the 90s, it has been developed by a group of core developers. A wider community of volunteers contribute examples, documentation, articles, and takes part in the Csound development with bug reports, feature requests and discussions with the core development team.
Although Csound has a strong tradition as a tool for composing electro-acoustic pieces, it is used by composers and musicians for any kind of music that can be made with the help of the computer. Csound has traditionally been used in a non-interactive score driven context, but nowadays it is mostly used in in a real-time context. Csound can run on a host of different platforms including all major operating systems as well as Android and iOS. Csound can also be called through other programming languages such as Python, Lua, C/C++, Java, etc.
One of the main principles in Csound development is to guarantee backwards compatibility. You can still render a Csound source file from 1986 on the latest Csound release, and you should be able to render a file written today with the latest Csound in 2036.
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Csound is... "interesting". If you want to play with something more modern, have a look at https://supercollider.github.io/ instead. - Source: Hacker News / 8 months ago
For the intrepid, especially those annoyed with the purported input-sluggishness of musescore et al, an interesting text-based alternative is LilyPond https://lilypond.org/ My dad wrote an opera using LilyPond in vim, though I believe these days he's actually doing more with supercollider, which skips sheetmusic and goes right to sounds: https://supercollider.github.io/. - Source: Hacker News / 10 months ago
Weirdly enough,I got into programming through music. I got into making experimental electronic music and ended up learning SuperCollider. Figured I’d have to get a real job at some point and I liked learning Supercollider enough that I figured I should try to go back to school and learn some more useful programming languages. Source: 11 months ago
So you’re wondering what would making music with code look like? The tools I’m familiar with are TidalCycles, Sonic Pi, and SuperCollider. I’m having a hard time describing what it’s like to make music with tools like these so here’s a video of a performance. One person is live coding the music and the other is live coding the visuals. I think it’s super cool how the music is improvised and built over time by... Source: 12 months ago
I would say no there aren't any sample packs for this kind of stuff because this entire scene developed around using a samplers and sampling as well as some computer tools like Max/Msp, SuperCollider, Recycle, Cool Edit Pro and some other stuff I am quite likely forgetting at the moment. Also you might look at some of the IRCAM stuff too. Source: about 1 year ago
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