Based on our record, Avalonia should be more popular than Material Design. It has been mentiond 117 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Yes, but the portable GUI frameworks by Microsoft themselves are generally not very good, and they tend to be abandoned after a couple of years. Avalonia is developed outside of the Microsoft corporate madness and seems to be slowly becoming the defacto cross-platform framework because it is expected to last a bit longer than a manager's attention span: https://avaloniaui.net/. - Source: Hacker News / 3 months ago
You should be able to use Avalonia[1] as an alternative GUI layer on Windows, Linux, macOS, iOS and Android. There is a beautiful Avalonia.FuncUI[2] and Avalonia.FuncUI.Elmish[3] which is an implementation of Elmish[4] (based of the Elm language[4]) for F#. [1]: https://avaloniaui.net/. - Source: Hacker News / 6 months ago
To bad Microsoft refuse to work on proper cross platform WPF support. I've tried Avalonia UI[0], but it's just not the same. For instance the lack of a proper out-of-the-box virtualized list. [0] https://avaloniaui.net/. - Source: Hacker News / 6 months ago
For desktop, Avalonia, hands down. https://avaloniaui.net/ Open source, powered by Skia, backed by JetBrains, and quite battle-tested at this point for small to medium-sized apps. In theory perfectly capable for enterprise as well, since it's basically a spiritual successor to WPF, which has been an industry standard for about 15 years. They're diving into mobile and WASM well, but that's more of a recent effort... - Source: Hacker News / 7 months ago
> I don't see any other way to go trully multi platform without making separate UI for Android and iOS. https://avaloniaui.net/. - Source: Hacker News / 7 months ago
Some examples of popular design systems include Google’s Material Design, the Atlassian Design System, and Carbon Design System by IBM. - Source: dev.to / over 1 year ago
The main reasons organizations decide to build a design system are myriad and well documented. For the team at Monisnap our top priorities were:. - Source: dev.to / almost 2 years ago
Why are they consistently different across their products? Companies have brand guidelines to make sure that you have a uniform experience with all of their apps. Here's Google's, for example. Source: almost 2 years ago
Compare this to the Human Interface Guidelines which have stayed far more stable and neutral. [1]: https://material.io/design/introduction#theming. - Source: Hacker News / almost 2 years ago
- there is too much I would change so here are two resources that should help guide you Https://www.youtube.com/watch?v=FmSjtWTIx1o Https://material.io/design/introduction. Source: about 2 years ago
Uno Platform - Build Mobile, Desktop and WebAssembly apps with C# and XAML.
Bootstrap - Simple and flexible HTML, CSS, and JS for popular UI components and interactions
Qt - Powerful, flexible and easy to use, Qt will help you not only meet your tight deadline, but also reduce the maintainable code by an astonishing percentage.
Material UI - A CSS Framework and a Set of React Components that Implement Google's Material Design
wxWidgets - wxWidgets: Cross-Platform GUI Library
Angular Material - Angular Material is both a UI Component framework and a reference implementation of Google's Material Design Specification.