Software Alternatives & Reviews

Ask HN: Resources to learn generative art programming?

OpenFrameworks Processing PixiJS p5.js
  1. openFrameworks
    Pricing:
    • Open Source

    #3D #VJ #Interactive Exhibits 31 social mentions

  2. C++ and Java programming at the speed of thought.
    Pricing:
    • Open Source
    I think it starts like all other art. With making something and if it sucks making something else and it it doesn’t suck making something else. I mean painting is the only way to be a painter, playing music is the only way to be a musician, and programming computers is the only way to be a computer programmer. Downloading Processing is a simple thing that might work and can be done in half an hour. https://processing.org/.

    #3D #VJ #Interactive Exhibits 333 social mentions

  3. 3
    Fast and flexible WebGL-based HTML5 game and app development library.
    Pricing:
    • Open Source
    "Computers and the Imagination: Visual Adventures Beyond the Edge" is a great book, not exactly on generative art but very inspiring [https://www.goodreads.com/book/show/2489703.Computers_and_the_Imagination]. For implementation, I have found https://pixijs.com/ very useful.

    #Flowcharts #Org Charts #Javascript UI Libraries 68 social mentions

  4. 4
    JS library for creating graphic and interactive experiences
    Pricing:
    • Open Source
    Https://p5js.org/ let’s you get started pretty much instantly if you’re already familiar with JavaScript.

    #Javascript UI Libraries #Charting Libraries #Flowcharts 133 social mentions

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